FableQuest

VOICES / A CLOSER LOOK / 28

Before Your Eyes

GoodbyeWorld Games , Nice Dream

A blink can carry the story forward. Feel the passing of memories through a physical gesture.

THE DESIGN LENS

What makes this worth a closer look.

A blink is a gesture you can only partly control, which makes it a striking input. Here, real-life blinks move the story forward and affect its outcomes, so the input and the theme of a life flashing by could be read as one idea.

Before you make it your next game.

Check camera-input requirements and options. The story deals with loss.