FableQuest
A CRAFT NOTEBOOK FOR INDIE GAME MAKERS

Small details.
A different feeling.

Play with a small technique. Bring it back to your game. Always with credit to the maker who sparked it.

NOTE 001 / HIT-STOP & CAMERA SHAKE 2026.10.08
EXPERIMENT 01 — FEEL THE DIFFERENCE 60 Hz
Baseline 0f
Straight through the moment.
Your experiment 4f · 66.7ms
Holding
Hold at contact
27 / 89f

Press play. Switch 4f → 0f and replay. What does that brief pause do to the readability of the hit?

SPARK WIP credited in our notebook: @LivingWorldProj ↗ Source verification pending
THE QUESTION
01 / 60 Hz

Let the hit linger.

Four frames. A tiny pause between contact and recoil. Before adding more shake, find out what that moment can do.

Read the field note